Happy to share some more of my work on Assassin's Creed - Mirage.
This one is a village that the player must explore and find out it's secrets and history. It was very interesting experience creating it.
I was responsible for doing the Level art for this location and debug it.
I took the initial Level Design layout and developed it further by working with the terrain shapes and materials, vegetation and propping to support the theme of the place.
It was privilege to be part of such a great team, some of the people involved:
Lead Level Design: Alexander Stefanov
Level and Quest Design: Ivelina Karavalcheva
Art Direction: Nikola Stoyanov , Andon Nedev
Lighting Artist: Veselin Dimitrov
Texture Artists: Nikolay Bonev and Tsvetelina Valkanova
Tech Artists: Emi Dimitrova and Samuil Munis